Press

Press releases:

  • Order of War Free DLC Released
    To celebrate the one month anniversary of Order of War, Wargaming.net has released free downloadable content. The DLC will download automatically when you launch the game next. Read more...

Reviews:

  • GameInformer
    "A stunning game. Whether you're a hardened RTS veteran, an anxious newcomer looking for a fun entry point to the genre, or just someone who loves colossal action in a World War II setting, you owe it to yourself to give Order of War a shot"
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  • 1UP
    "As a game that I had heard very little about before release, Order of War snuck in under my radar. With its "RTS-lite" approach, it makes me, someone who's not a whiz at the genre, feel like I actually accomplish something during a battle, instead of reaching an impasse simply because I didn't mine enough ore or cut down enough trees during the beginning".
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  • Games32
    "Order of War offers a compelling narrative, capturing the intensity and ruthlessness of the final months of World War 2, with the Third Reich fighting for its very existence. The Allies are pushing forward from the West following the Normandy landings while the Russian war machine is steamrolling in the Eastern Europe. Playing with the Americans requires you to make haste and reach Berlin fast, while choosing the Wehrmacht means you are struggling to hold the invasion and strike deadly blows on the counterattack".
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  • IGN
    "The game's presentation is top notch, from the wonderfully-crafted mission briefings to easy-to-navigate menus and interface. The briefings are a composite of stock war footage and computer-rendered, 3D drawings of tanks, planes, artillery, and other essential equipment for the upcoming mission. If you've played Call of Duty: World at War, the quick cuts and cell-shaded graphics will be both familiar and welcome. The animations expose the interiors of the machinery, outlining its armament, dimensions, and other specifications. It's always cool to see the inside of the German Leopold railway gun - with a 60km range - before you get a chance to test it in battle".
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  • PlayTM
    "Order of War offers something new from the second the player chooses which campaign to play: the ability to play from the German perspective. It's not a feature exclusive to Order of War, but it is something that is rarely seen and the game shows a great depiction of what many see as the 'other' side in the conflict".
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  • Gamezone Online
    "Great mechanics and a beautiful presentation make Order of War shine brightly among some incredible WWII strategy games. Anyone who enjoys the genre should give this one a shot".
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  • IncGamers
    "There are no complex user interfaces busying up the screen, and most commands are straightforward point-and-clicks, and neither are you expected to take a history lesson before each and every mission, giving Order of War are rather refreshing accessibility not often see in the style of game".
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  • Hellbored
    "The scale of the title is impressive – the maps are huge, and you’re given dozens of units to accomplish each objective. The game does a good job of making you feel like you’re part of a larger conflict, with planes flying over the map, friendly units calling for assistance and objectives scattered far and wide. New objectives are introduced by brief cut scenes, which also serve to disguise some of the loading times during each level".
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  • Digital Battle
    "Technically, the game looks gorgeous, the animations are great…".
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Previews:

  • GameSpot
    "The developer wants to immerse you in the game and let you feel like a general, so expect your squads to take appropriate actions rather than requiring you to micromanage them. For example, if your infantry is being besieged by tanks, they will throw grenades on their own, rather than forcing you to choose an alternate attack. In fact, there are no alternate attack modes: there is very little micro involved in these massive battles. Squads will break up and flank enemy units when appropriate and lay down suppressive fire."
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  • GameSpot
    "In multiplayer, you can play as one of three factions, the US, the Germans, or the Russians, each of whom has between 25-30 units apiece. While the factions are roughly symmetrical, they differ somewhat in their unit mix and strengths according to approximate strengths that Wargaming.net has built into each faction, such as the tank superiority of the Germans."
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  • IGN
    "As you take different checkpoints, such as fighting the German forces in a cemetery and detonating a radar installation on top of a hill, you'll also find that you can take advantage of different tactics, like flanking and pincer attacks. Eventually, you'll surround the town, at which point, your overall task is to attack and liberate the town. However, you'd have to be careful with your tactics – in fact, entire companies of tanks could be lost if you don't target the anti-tank units first"
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  • IGN
    "Multiplayer within Order of War allows up to four players (via two versus two teams against players or bots) the option to play as one of three factions: American, German and Russian."
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  • Worthplaying
    "Jumping into multiplayer on the first map, Manor House, the focus on combat was clear. You don't have time to sit around and plan. As soon as the game starts, it is time to build troops and start moving toward conquest of the map. Taking control of the map consists of capturing control points (flags). The more control points you have, the faster your resources come in. It's intuitive and encourages players to jump right in. There is no need to turtle and tech up since a wide swath of troops is immediately available."
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  • incgamer.com
    "Order of War's shaping up well. It looks to be simple enough that newbies to the RTS genre can get into it, yet the simplified-but-tactical combat, thus far, smacks a little of a Total War game, which is a rather good thing. The addition of a pause function that lets you take time to queue up orders and work out what's going on gives it a more gentle pace that focuses less on clicks-per-minute and more on exactly how you're going to deal with the situation at hand, while the game's lack of base-building keeps the action moving. And then, when everything's ready and all hell's about to break loose, there's the cinematic camera option that switches between angles to give you the best possible view of the explosions."
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  • GameZone Online
    "The biggest addition that Order of War brings to the RTS genre is the cinematic mode. When you trigger the cinematic mode, you’ll be able to watch the action unfold from more angles than your standard top-down view. This enables you to get right into the action, and watch the skirmish as though you’re looking at a trailer done in real time."
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  • Ace Games
    Order of War really doesn't want to be one of those games and is hoping that its unique defining point - its massive scale - will be enough to set it apart from the crowd.
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  • Kotaku.com
    "Order of War is a World War II strategy game for PC with a slightly different angle than all the other WWII strategy games out there: it's not really for strategy gamers, it's for history buffs."
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